Category Archives: direct3d

Win8 and VS 2012 Demo Steps

In Windows 8 DirectX 11 is now part of the Windows SDK. However, the Win8 version does not ship with some deprecated code like the D3DX11 library. Therefore, to get the book’s samples up and running with little modification, we … Continue reading

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Publisher Update

I have obtained a copyright release (well should be obtaining the signed paperwork soon) from Jones & Bartlett Learning, which will allow me to publish Introduction to 3D Game Programming with DirectX 11 with a different publisher.  That different publisher … Continue reading

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